#765
Oranguru
NormalPsychic
Base Stats
HP90
Atk60
Def80
SpA90
SpD110
Spe60
Total490
Abilities
Inner Focus
This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate
Telepathy
Prevents damage from team-mates during Double battles
Symbiosis
Passes the Pokémon's hold item to its adjacent ally when that ally consumes its hold item
Type Matchups
×4 Weak
—
×2 Weak
BugDark
×½ Resist
Psychic
×¼ Resist
—
Immune
Ghost
Moves
Type:
Category:
| Name⇅ | Type▲ | Cat⇅ | Pow⇅ | Acc⇅ | PP⇅ | Effect |
|---|---|---|---|---|---|---|
| Fling | Dark | — | 100 | 12 | ||
| Foul Play | Dark | 95 | 100 | 16 | ||
| Knock Off | Dark | 65 | 100 | 20 | ||
| Nasty Plot | Dark | — | — | 20 | ||
| Payback | Dark | 50 | 100 | 12 | ||
| Quash | Dark | — | 100 | 16 | ||
| Taunt | Dark | — | 100 | 20 | ||
| Charge Beam | Electric | 50 | 90 | 12 | ||
| Thunder | Electric | 110 | 70 | 12 | ||
| Thunderbolt | Electric | 90 | 100 | 16 | ||
| Brick Break | Fighting | 75 | 100 | 16 | ||
| Focus Blast | Fighting | 120 | 70 | 8 | ||
| Sunny Day | Fire | — | — | 8 | ||
| Shadow Ball | Ghost | 80 | 100 | 16 | ||
| Energy Ball | Grass | 90 | 100 | 12 | ||
| Trailblaze | Grass | 50 | 100 | 20 | ||
| Bulldoze | Ground | 60 | 100 | 20 | ||
| Earthquake | Ground | 100 | 100 | 12 | ||
| After You | Normal | — | — | 16 | ||
| Body Slam | Normal | 85 | 100 | 16 | ||
| Encore | Normal | — | 100 | 8 | ||
| Endeavor | Normal | — | 100 | 8 | ||
| Endure | Normal | — | — | 12 | ||
| Facade | Normal | 70 | 100 | 20 | ||
| Giga Impact | Normal | 150 | 90 | 8 | ||
| Hyper Beam | Normal | 150 | 90 | 8 | ||
| Hyper Voice | Normal | 90 | 100 | 12 | ||
| Last Resort | Normal | 140 | 100 | 8 | ||
| Mega Kick | Normal | 120 | 75 | 8 | ||
| Pain Split | Normal | — | — | 20 | ||
| Protect | Normal | — | — | 8 | ||
| Psych Up | Normal | — | — | 12 | ||
| Round | Normal | 60 | 100 | 16 | ||
| Safeguard | Normal | — | — | 20 | ||
| Scary Face | Normal | — | 100 | 12 | ||
| Sleep Talk | Normal | — | — | 12 | ||
| Snore | Normal | 50 | 100 | 16 | ||
| Substitute | Normal | — | — | 12 | ||
| Terrain Pulse | Normal | 50 | 100 | 12 | ||
| Yawn | Normal | — | — | 12 | ||
| Calm Mind | Psychic | — | — | 20 | ||
| Expanding Force | Psychic | 80 | 100 | 12 | ||
| Extrasensory | Psychic | 80 | 100 | 20 | ||
| Future Sight | Psychic | 120 | 100 | 12 | ||
| Gravity | Psychic | — | — | 8 | ||
| Imprison | Psychic | — | — | 12 | ||
| Instruct | Psychic | — | — | 16 | ||
| Light Screen | Psychic | — | — | 20 | ||
| Magic Room | Psychic | — | — | 12 | ||
| Psychic | Psychic | 90 | 100 | 12 | ||
| Psychic Noise | Psychic | 75 | 100 | 12 | ||
| Psychic Terrain | Psychic | — | — | 12 | ||
| Psyshock | Psychic | 80 | 100 | 12 | ||
| Reflect | Psychic | — | — | 20 | ||
| Rest | Psychic | — | — | 8 | ||
| Skill Swap | Psychic | — | — | 12 | ||
| Stored Power | Psychic | 20 | 100 | 12 | ||
| Trick | Psychic | — | 100 | 12 | ||
| Trick Room | Psychic | — | — | 8 | ||
| Wonder Room | Psychic | — | — | 12 | ||
| Zen Headbutt | Psychic | 80 | 90 | 16 | ||
| Rock Slide | Rock | 75 | 90 | 12 | ||
| Chilling Water | Water | 50 | 100 | 20 | ||
| Rain Dance | Water | — | — | 8 |