#065
Alakazam
Psychic
Base Stats
HP55
Atk50
Def45
SpA135
SpD95
Spe120
Total500
Abilities
Synchronize
When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.
Inner Focus
This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate
Magic Guard
Prevents all no damage except from direct-attack moves, excluding damage self inflicted from Substitute, Belly Drum, Curse & Pain Split.
Type Matchups
×4 Weak
—
×2 Weak
BugGhostDark
×½ Resist
FightingPsychic
×¼ Resist
—
Immune
—
Moves
Type:
Category:
| Name⇅ | Type▲ | Cat⇅ | Pow⇅ | Acc⇅ | PP⇅ | Effect |
|---|---|---|---|---|---|---|
| Fling | Dark | — | 100 | 12 | ||
| Foul Play | Dark | 95 | 100 | 16 | ||
| Nasty Plot | Dark | — | — | 20 | ||
| Taunt | Dark | — | 100 | 20 | ||
| Thief | Dark | 60 | 100 | 20 | ||
| Thunder Punch | Electric | 75 | 100 | 16 | ||
| Thunder Wave | Electric | — | 90 | 20 | ||
| Dazzling Gleam | Fairy | 80 | 100 | 12 | ||
| Drain Punch | Fighting | 75 | 100 | 12 | ||
| Focus Blast | Fighting | 120 | 70 | 8 | ||
| Fire Punch | Fire | 75 | 100 | 16 | ||
| Sunny Day | Fire | — | — | 8 | ||
| Shadow Ball | Ghost | 80 | 100 | 16 | ||
| Energy Ball | Grass | 90 | 100 | 12 | ||
| Grass Knot | Grass | — | 100 | 20 | ||
| Ice Punch | Ice | 75 | 100 | 16 | ||
| Attract | Normal | — | 100 | 16 | ||
| Body Slam | Normal | 85 | 100 | 16 | ||
| Disable | Normal | — | 100 | 20 | ||
| Double Team | Normal | — | — | 16 | ||
| Encore | Normal | — | 100 | 8 | ||
| Endure | Normal | — | — | 12 | ||
| Facade | Normal | 70 | 100 | 20 | ||
| Giga Impact | Normal | 150 | 90 | 8 | ||
| Hyper Beam | Normal | 150 | 90 | 8 | ||
| Mega Kick | Normal | 120 | 75 | 8 | ||
| Protect | Normal | — | — | 8 | ||
| Recover | Normal | — | — | 8 | ||
| Round | Normal | 60 | 100 | 16 | ||
| Safeguard | Normal | — | — | 20 | ||
| Sleep Talk | Normal | — | — | 12 | ||
| Snore | Normal | 50 | 100 | 16 | ||
| Substitute | Normal | — | — | 12 | ||
| Tri Attack | Normal | 80 | 100 | 12 | ||
| Ally Switch | Psychic | — | — | 16 | ||
| Calm Mind | Psychic | — | — | 20 | ||
| Expanding Force | Psychic | 80 | 100 | 12 | ||
| Future Sight | Psychic | 120 | 100 | 12 | ||
| Guard Split | Psychic | — | — | 12 | ||
| Guard Swap | Psychic | — | — | 12 | ||
| Imprison | Psychic | — | — | 12 | ||
| Light Screen | Psychic | — | — | 20 | ||
| Magic Room | Psychic | — | — | 12 | ||
| Power Swap | Psychic | — | — | 12 | ||
| Psychic | Psychic | 90 | 100 | 12 | ||
| Psychic Terrain | Psychic | — | — | 12 | ||
| Psycho Cut | Psychic | 70 | 100 | 20 | ||
| Psyshock | Psychic | 80 | 100 | 12 | ||
| Reflect | Psychic | — | — | 20 | ||
| Rest | Psychic | — | — | 8 | ||
| Role Play | Psychic | — | — | 12 | ||
| Skill Swap | Psychic | — | — | 12 | ||
| Speed Swap | Psychic | — | — | 12 | ||
| Stored Power | Psychic | 20 | 100 | 12 | ||
| Trick | Psychic | — | 100 | 12 | ||
| Trick Room | Psychic | — | — | 8 | ||
| Wonder Room | Psychic | — | — | 12 | ||
| Zen Headbutt | Psychic | 80 | 90 | 16 | ||
| Iron Tail | Steel | 100 | 75 | 16 | ||
| Rain Dance | Water | — | — | 8 |